First Prototype


For our first prototype, we added all of the basic features we need for the game. We added 4 objects, all networked in a different manner, as well as a support for up to 6 clients. There is now an enemy AI that follows you around the map, an an NPC was added that has a questing UI the player can access to get assigned quests. We have also added Some basic particle system tests such as a physics based waterfall, and a 2d fire particle system using a sprite sheet. The player movement has also been added into the game, and development of the combat system is well underway.

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